import com.golden.gamedev.object.Sprite;


public class Bubble
{
    double x;
    double y;
    double t;
    double phase;
    Sprite bm;
    boolean shot;
    boolean fish_inside;
    double attach_x;
    double attach_y;
    double trans;
    int combo;
    public Bubble(Sprite bm, boolean fish_inside, double x, double y){
    	this.bm = bm;
    	this.fish_inside = fish_inside;
    	this.x = x;
    	this.y = y;
    }
    public Bubble(){
    	
    }
}
